Ping / Latency Test

Latency is the time it takes for a small piece of data to travel to a server and back. This test sends a series of tiny HTTPS requests to our server and times each round trip.

Tool status: Functional with limitations Works, but there are technical limits explained on the page.

Latency to our test server

20 HTTPS round trips, about 5 seconds.

Median–ms
Minimum–ms
Jitter–ms
Failed requests–%

Target: . Nothing is measured until you press Start.

What this tool can and cannot do

Web browsers are not allowed to send ICMP "ping" packets, so this test uses HTTPS requests instead. HTTP latency includes a little processing overhead, so values are typically a few milliseconds higher than the command-line ping tool. It measures latency to our server only; to ping another host you need the command line (see FAQ).

Data sources: IPandNet test server

Understanding the results

Minimum is the best-case path delay. Median is the typical experience. A large gap between minimum and average points to an unstable or busy connection.

Under 30 ms: excellent. 30–60 ms: good. 60–100 ms: acceptable. Over 150 ms: noticeable delay in calls and games.

Troubleshooting

  • High latency on Wi-Fi only: move closer to the router or use a 5 GHz/6 GHz band.
  • Latency rises sharply during a download: your connection may suffer from "bufferbloat". Enabling Smart Queue Management (SQM) or QoS on your router can help.

Frequently asked questions

How do I ping a specific server?

On Windows, open Command Prompt and type: ping example.com. On macOS or Linux, open Terminal and type: ping -c 10 example.com.